Fun to Play! Has the addiction quality
I've played through the first round up to Blob Bonanza of Hard Mode.
Not going to add much as so much has already been said.
On the upside, this game has all the addictive feel that comes with Diablo and Fate and has amazing capabilities for a simple game! I don't mind the clicking that others speak of and actually prefer that sort of play style.
The music and sounds are great. I'd go as far as to say this is a great model to listen to for game makers to learn how to add the music in without going overboard or being boring!
The drawings were simple, but fun! Don't need anything flashy for this anyway and I'm guessing it allowed for larger bosses. Would have liked some simple color changes to the items that were magical. Ex: Orange eyes in the magical mask, shinier sword for the magical one, etc.
Loved the King Shum :) lmao
Gold is not an issue and I disagree with the folks saying otherwise. Since the levels are replayable, there's no logical argument for saying there isn't enough gold.
Not a lot of criticism, but:
The insane difficulty of hard mode is the biggest issue. Would love the ability to further my dragon in that mode.
The items you end the first round with seem so weak in HM that it kills the gameplay somewhat. I get that the sorcerer is useless now which isn't a bad move really, but some better gear offered from the get-go of HM would have given me some hope and I prolly would've done some grinding for it.
Again, color changes in the monsters in HM would have at least been a visual change to hold interest.
Thanks for taking the time to make this lil' winner! I don't think I'm done with it just yet :)